![]() ![]() Cast the spell again to return to the oldest afterimage, teleporting to that location as well as resetting your Life, Mana and Energy Shield to the values they had then. Right click to remove from a socket.Ĭast Time: 0.25 sec Requires Level 34 Reserves mana to apply a buff and leave afterimages of your recent past. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. It does not grant a bonus to your character, but to skills in sockets connected to it. Supported Skills have 0.25% increased Cooldown Recovery Rate This is a Support Gem. Supported Skills have (24-5)% reduced Cooldown Recovery Rate Supported Non-Instant Skills have +1 Cooldown Use Second Wind Support Second Wind Support SupportĬost & Reservation Multiplier: 200% Requires Level 31 Supports skills with cooldowns.Ĭannot support triggered skills. Vaal skills have a property where changes to duration (for Vaal skills with the "Duration" tag) also changes the cooldown period of the skill. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. 's cooldown can be bypassed by consuming a Frenzy Charge.Ĭooldown time can be changed with different sources of Cooldown Recovery Rate. Base duration is 3 secondsġ0% increased Attack Speed per Frenzy Chargeġ5% chance to gain a Frenzy Charge on HitĠ.25% chance to gain a Frenzy Charge on Hit Place into an item socket of the right colour to gain this skill. The cooldown can be bypassed by expending a Frenzy Charge. ![]() Grants a buff that increases movement speed for a duration. If no specific monster is targeted, one is picked at random. and Flicker Strike Flicker Strike Attack, Melee, Strike, Movement, DurationĮffectiveness of Added Damage: (142-210)% Requires Level 10 Teleports the character to a nearby monster and attacks with a melee weapon. ![]() Modifiers to Spell Damage apply to this Skill's Damage Over Time effectĢ5% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's AreaĠ.5% increased Area of Effect Place into an item socket of the right colour to gain this skill. Enemies that die while in the area have a chance to grant Frenzy Charges. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Radius: 16 Requires Level 16 Creates a sudden burst of cold in a targeted area, damaging enemies. Cold Snap Cold Snap Spell, AoE, Cold, Duration The cooldown can be bypassed by specific mechanics depending on the skill e.g. In other words, all 3 uses will be recovered after all 3 cooldowns end, after 24 seconds (3 x 8 second), since start first cooldown. Cooldown stacks and each use of skill will be recovered after each cooldown ends. If there are stored uses, cooldown stacks after consuming uses of skill and do not overlap.Įxample: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. Inflicts (4-6) Withered Debuffs the first time each Enemy enters the AreaĠ.5% increased Effect of Elusive from this Skill Place into an item socket of the right colour to gain this skill. (0-38)% increased Effect of Elusive from this Skill This Skill's Cooldown does not recover during its effect Removes existing Elusive before granting a new Elusive Buff when used Shares a cooldown with other Blink skills. Using a skill or losing the Elusive buff ends this skill's effects. While you have this buff, monsters that enter an area around you will be Withered. all Guard skills, Withering Step Withering Step Travel, AoE, Chaos, Movement, Blink, Spell, DurationĬast Time: Instant Requires Level 10 Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. If cast time is 1 second and cooldown is 4 seconds the next use of skill can be started after 5 seconds.Ĭertain skills will begin its cooldown when the effect expires instead of after cast time end (Ex. Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. ![]()
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